Jet City Comic Show - Cosplay Video
Thanks you to everyone who volunteered to be in this last minute video.
Special thanks to Jet City Comic Show, 501st Legion and Comic Book Characters for Causes.
Yes, We will buy a steady cam at some point.
Me and Sa are in this! (Surprise we’re the Shepards)
Jet City (this past Saturday) was wonderful, and the gents from Comic Shop TV were a genuine pleasure to meet. Professional, polite, and all-around awesome.
'Alistair Bakes a Found Cake'
Music: ‘Bosshannover’ - Mo’ Horizons
Foremost, I apologize for what I believe is a terrible accent. I’ve got nothin’ on Steve Valentine’s spectacular performance in Dragon Age, and tend to speak more like Oghren in real life than Alistair.
So I finally slapped on my Alistair armor and my girlfriend was kind enough to help me film the thing.
My cake preference leans heavily towards dense, rich, super moist, dark chocolate cakes. This cake was very much the opposite of those things. That being said however, it was surprisingly tasty. I do plan to make a “Tainted” version of this recipe in order to fulfill those preferences of mine, which will probably turn the cake into more of a Devil’s Food Cake.
As far as the recipe goes, I took several liberties(mainly with the ingredients), which you can see by comparing this video to the recipe in the link at the top. Also, a quick shoutout to Gourmet Gaming on Tumblr for creating the recipe itself, as well as to the fine ladies and gentlemen at BioWare. If it weren’t for all of you, this wouldn’t even be possible.
I adore everything about this! Alistair needs his own cooking program.
A short (& simplified) video on how the animation process worked back in the days of hand-painted, celluloid anime. This apparently was a Bonus clip on one of the old Sailor Moon LDs. You can even see a young Ikuhara (of Utena fame) drawing the storyboards!
Season 2, Ep. 16 - Graphics vs. Aesthetics
This week, we discuss the important difference between the often-confused “graphics” and “aesthetics.”
Oh look, that thing that drives me crazy.
A GRAPHICS PROGRAMMER
JESUS FUCKING CHRIST I GET SO MAD ABOUT PEOPLE TALKING SHIT ABOUT THE TECH IN GAMES WITHOUT KNOWING THEIR ASSES FROM HOLES IN THE GROUND
As someone who’s not much of a gamer but who is a studied artist, I understood the difference between graphics and aesthetics as soon as this video started. Because I’ve already done all the picking apart of the components of art, and games are an artform. I’ve also had to know about these elements while doing animation.
So then this begs the question, why do so many games keep making these mistakes? Why are REVIEWERS making these mistakes?
Answer, I think the gaming industry needs to start making art departments a more critical element of their development teams.
It’s in their best interests financially for sure. I realise though that anyone who isn’t an aesthetically driven or art conscious person probably won’t even think about it as a thing that needs consideration, but really it should probably be set down as a key ingredient for the recipie to making successful games.
When i say I’m not much of a gamer that doesn’t mean i DON’T game, I’m just incredibly picky about what i play because I have very narrow tastes in the kinds of gameplay i like. What I LOVE is to watch OTHER people play the stuff I myself don’t feel I could play (mostly first person shooters and anything involving a lot of killing things). Because I’m not actually playing the games I watch, I can focus on all the surrounding elements a lot more while the player handles the action.
And I just LOVE games with beautiful attention to detail in the surrounds as much as in the animated characters. That’s not to say things are all good when the game looks wonderful but the animations are awkward or the story sucks. It’s the combination of elements that make the game, but the problem I think is most games now are concentrating, as this video says, on the graphics more than anything else. The art matters. The animation matters. The music matters. The story matters.
Any Game developer that does not handle all these elements with the same consistency and consideration is going to have problems.
I agree with all of this; the Extra Credits videos are an amazingly informative resource, and the above addendum is excellently articulated.
In games, and many other media that rely upon the use of digital effects/graphics, there is (to me) a sad overuse of graphics to attempt to compensate for poor art direction and aesthetics. Technology has continuously advanced to make it much easier for artists to create things that look cool and have them integrated into a finished game, but it’s a much more challenging process to ensure the bits that look cool are reinforcing instead of detracting from the overall interactive experience.
I had this up elsewhere and just found out the site I had it on became a different site and kind of sucked. So I spent today putting it up on youtube.
Apologies in advance, the 4th & B in San Diego is basically a cinderblock box and more about the Snoop Dogg (who played a couple nights after this) and less about the spoken word. Also I shot this on my then newly acquired iPhone 4, and didn’t realize at the outset the manner of Herculean feat it would be holding it steady for 17 minutes.
All that being said, we managed to catch all three performances of this (w00tstock Portland & SDCC 2012, and the panel performance at SDCC itself) and it’s really a great little piece on writing and life and Stiltman’s taint.
Enough of that. Sit back, relax, and enjoy Matt Fraction’s presentation of “Batman Dreams Of Hieronymus Machines.”
As mentioned earlier. Thanks, Chad.
This was my first w00tstock, and speaking with Matt Fraction later in the evening was fantastic. It’s always wonderful to know that the people who create awesome things are coming at it and having fun, but even more importantly, that they’re imbuing those creations with a little part of themselves. I’ve always loved knowing the backstory.
Good and bad for the gmod community!
oh my god, GET OUT OF HERE!!!
holy shit guys! oh wow, this is monumental. My prayers and dreams have been answered, I sure as fuck know what I’m gonna be learning now. Oh my god.
Real live, working wall-e. I’d love to see this. They did a good job of making this robot portray the movements and emotions of the animated version.
I WANT ONEEEE
REBLOGGING BECAUSE MATT WILL DIE.
ALSO THAT GIF
oh my goooooodddds